Property:
drawImage:
Canvas:
your browser does not support the canvas tag
Code:
var img=document.createElement('img');
img.src='img_the_scream.jpg';
img.onload = function () {
var c=document.getElementById('myCanvas');
var ctx=c.getContext('2d');
ctx.drawImage(img,10,10);
}
Click the property values above to see the result
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